S.P.I.R.E.: Sharn Private Investigation and Risk Elimination
|S.P.I.R.E. Perks, Benefits and Drama Cards|
The S.P.I.R.E. Badge is a magical wondrous item, with benefits as listed below.
A particularly ornate identification badge, bearing the name of its owner; an arcane mark glows softly on the back side of the badge.
Requirement: You must be a member of S.P.I.R.E.
Power (At-Will): Free Action. Gain access to S.P.I.R.E. headquarters.
Power (At-Will): No Action. Activate one of your Drama Cards.
You may use any of your Drama Cards that you’ve been awarded; there’s no upper limit as to how many Drama Cards the badge can hold.
|Drama Cards – Reward System|
Update: I’ve made the cards as “systemless” as possible, allowing you to use the Drama Cards in whatever game you’re running. (Links coming soon).
Drama cards are a set of printable cards that you, as a DM, can introduce into your game as a reward for your players; give them out as a reward for your players providing you with a character history, story log, or if they go above and beyond with their in-game actions, do something amazing/funny in-game, or just outright bribe you.
This set of cards contains 180 different cards; some with mechanical effects, many with, appropriately enough, dramatic effects that may change the course of actions of an NPC, a monster, the enviroment or the story as a whole. The cards are sorted into different “values” – copper, silver, gold and platinum; generally reflecting how rarely you should award these cards. For example, in my campaign, I intend on printing them out in a ratio of 8:4:2:1, so that the copper cards show up a great deal more often. Whatever the case, I recommend you only use these cards if you’re confident as a DM.
The cards are also sorted by type of action – Adventure, Assist, Attack, Combat, Defense, Movement, Recovery, Subplot and Meta; these categories are pretty self-explanatory, and their purposes for drama cards are deliberately vague; it’s just another means to allow you to sort through cards you may or may not want your players to have access to, or perhaps only use in certain situations.
Using a card itself, in-game, takes no action, although there are cards that can only be used under special circumstances. There is no limit to how many cards a player may have, or how many a player may use at any given time; however, once again, this is just how I’m using them; you can limit a player to a set “hand” of cards, forcing them to discard a card if they want a new one, you may limit how many can be used at once, or when they can be used. Find the way they best suit your campaign, and use them as you see fit.
Copper (Common) Cards
Silver (Uncommon) Cards
Gold (Rare) Cards
Platinum (Special) Cards
Drama Card Archive (RAR)
Drama Card MSE Files (RAR) (Note: This edits the core files for Magic, so if you have any custom M:tG cards, this WILL screw them up.)
Drama Card Archive on 4chanhouse
Drama Card MSE Files on 4chanchouse
/tg/ Discussion Archive
If you use the cards in your game, I would absolutely love to see them in play; send me any pictures of the cards in action to email@example.com.
And now for my damning moment of self-interest – if you liked these cards, at least take some time to look around at the campaign I’m currently running; at most, if you’re feeling particularly charitable, and want to donate some of your hard earned money to a poor DM, send me an email to the above address, and I’ll happily provide you with the means (artists welcome, too).
And one final note: these cards are in, for the lack of a better term, a beta – I wanted to get these cards out to you, but, there’s bound to be glaring grammatical errors and other problems; if you find them, let me know, I’ll be sure to fix ’em up for the next “release”. And keep the ideas coming; you guys really pushed this idea to the edge, and I want to keep going.
EDIT: I’m in the process of moving all the drama card information to one place, in the hopes of centralizing all of my various house-rule stuffs. To that ends, I’ve put up information on a “campaign page”, Druid Wrestling.