Session One, Part Two
One week earlier.
The members of S.P.I.R.E. sit in their headquarters, with the Commish, patiently awaiting for Caraji d’Sivis to arrive and give them their orientation material. New hires to S.P.I.R.E., they chit-chat with one another, killing time, barely aware of the rustling of papers in the next room.
“I can’t tell you how excited I am to have you all here,” the Commish beams, “This is exactly what I’ve been hoping for. I tell you, when I was with the Gua—” he stops short, with the approach of a particularly serious-looking gnome.
“Welcome to S.P.I.R.E.,” she announces, barely looking up. “You’ve been gathered here today for a number of reasons – one of which is your first assignment, and second of which is for training, so that you all understand the rules by which S.P.I.R.E. adheres to.” Moving quickly about the room, this figure in fine Brelish garb, she distributes piles of papers to the waiting employees. The Commish moves quietly out of the room as she begins her speech.
She goes through each point in the employee handbook, meticulously, making sure not to skip a single word. Satisfied, she finally raises her gaze from the packet at hand, and at the slightly stunned members of S.P.I.R.E. “Any questions?”
They raise some concerns, mostly in regards to holidays and the specifics regarding the wearing of antlers, but, overall, they seem to understand. All signing, in their own ways (Bastion crudely drawing a B where his signature is needed), they hand back the packets to the gnome, who then wordlessly begins to leave the room. At the doorway, she turns, remembering something.
“Ah yes,” she continues, “You first assignment is in regards to a playwright, whose prize possessions, one, a new manuscript, and two, her mobile stage, have been taken from her. It is your charge to find the thieves, and retrieve her belongings. Juliet awaits you in the lobby with all the details we have.”
And as quickly as it began, their orientation was over.